LET’s MIMIC learning event with the High School of Dimini 31/3/2025

LET’s MIMIC organised a learning event that engaged 15 high school students from the High School of Dimini in rural Magnesia, Greece. The event occurred in the Department of Electrical and Computer Engineering Computer Lab on March 31, 2025. Students engaged in biomimicry for designing solutions inspired by nature to address the United Nations Sustainability Goals (UN SDG’s). The event promoted student creativity and collaboration. It emphasised the importance of using nature’s wisdom to address complex challenges of the 21st century in a manner that respects communities, biodiversity, and ecosystems see more

LET’s MIMIC presentation at online workshop Modelling Critical Thinking and Trust in the AI Era 28/11/2024

Project LET’s MIMIC was presented in an online workshop titled Modelling Critical Thinking and Trust in the AI Era. The workshop took place on November 28, 2024. It presented a good opportunity to introduce project objectives, activities, and results to a European audience with direct interest in innovative, digitally-enhanced learning design for wide purposes and for sustainability in particular. The presentation was delivered by Hariklia Tsalapatas of the University of Thessaly. See the event program

Let’s mimic 2nd TPM in Corsica, France

Between 05th – 06th September 2024, was organized the 2nd Transnational Project Meeting in Bastia, Corsica, France. During the meeting the consortium discussed about the Biomimicry Methodology, the Matrix for Sustainability Skills and Platform design covered by the Work Package 2, the Self Regulated Learning Kit and Handbook covered by the Work Package 3, the main functionalities that the Let’s mimic platform will offer covered by Work Package 4 and dissemination and social presence.

Let’s mimic 1st TPM in Bucharest, Romania

Between 11th – 12th March 2024, was organized the 1st Transnational Project Meeting in Bucharest, Romania. During the meeting the consortium discussed about the Biomimicry Methodology, the visual identity of the project and social presence and the first draft of the Platform design.